update_dialog(3) Allegro manual update_dialog(3)NAMEupdate_dialog - Low level function to update a dialog player. Allegro
game programming library.
SYNOPSIS
#include <allegro.h>
int update_dialog(DIALOG_PLAYER *player);
DESCRIPTION
Updates the status of a dialog object returned by init_dialog().
Returns TRUE if the dialog is still active, or FALSE if it has termiā
nated. Upon a return value of FALSE, it is up to you whether to call
shutdown_dialog() or to continue execution. The object that requested
the exit can be determined from the player->obj field.
SEE ALSOinit_dialog(3)Allegro version 4.4.2 update_dialog(3)