XkbAllocGeomColors(3) XKB FUNCTIONS XkbAllocGeomColors(3)NAMEXkbAllocGeomColors - Allocate geometry colors
SYNOPSIS
Status XkbAllocGeomColors (XkbGeometryPtr geom, int num_needed);
ARGUMENTS
- geom geometry for which colors should be allocated
- num_needed
number of new colors required
DESCRIPTION
Xkb provides a number of functions to allocate and free subcomponents
of a keyboard geometry. Use these functions to create or modify key‐
board geometries. Note that these functions merely allocate space for
the new element(s), and it is up to you to fill in the values explic‐
itly in your code. These allocation functions increase sz_* but never
touch num_* (unless there is an allocation failure, in which case they
reset both sz_* and num_* to zero). These functions return Success if
they succeed, BadAlloc if they are not able to allocate space, or Bad‐
Value if a parameter is not as expected.
XkbAllocGeomColors allocates space for num_needed colors and adds them
to the specified geometry geom. A color name is a string whose inter‐
pretation is not specified by Xkb. All other geometry data structures
refer to colors using their indices in this global list or pointers to
colors in this list.
DIAGNOSTICS
BadAlloc Unable to allocate storage
BadValue An argument is out of range
X Version 11 libX11 1.6.2 XkbAllocGeomColors(3)