Feel(1) AfterStep X11 window manager Feel(1)NAMEFeel - AfterStep feel configuration Feel WindowBox definition
CONFIGURATION OPTIONS
AnimateDeskChange
That setting requests nice animation to be drawn over the desk‐
top, during desktop switching.Comment it out to speed up desktop
switching.
AppsBackingStore
Specifies that app windows should request backing store. X-ter‐
minals and low memory systems should avoid this as redrawing
will be quicker than pulling the saved image from swap space.
Backing store will always be faster than redraw on machines that
have enough memory. This causes non-ICCCM compliance.
AutoFocus
Do not use. Obsolete.
AutoRaise delay
Specifies the delay in milliseconds of focus a window must
attain before being raised.
AutoReverse 0|1|2
Specifies the window Warping (also called alt-tabbing) style. 0
(the default) causes switching among windows in one direction. 1
causes a closed loop switching - #1->#2->#3->#4 then
#4->#3->#2->#1. 2 causes an open loop switching - #1->#2->#3->#4
then #4->#1->#2->#3 etc.
AutoTabThroughDesks
In conjunction with AutoReverse, this will Warp (alt-tab)
through windows on all desks.
BackingStore
Specifies that decorations should request backing store. Refer
to AppsBackingStore for further details.
CenterOnCirculate
Specifies that when Warping (alt-tabbing), the desktop page con‐
taining the window to which the pointer is moving will be auto‐
matically selected and afterstep will attempt to center the tar‐
get window in the desktop viewport, rather than just flipping to
the desktop the window resides in.
CirculateSkipIcons
Specifies that all icons should be skipped when Warping (alt-
tabbing) between windows.
ClickTime
Specifies that afterstep should consider two mouse clicks made
within delay milliseconds to be a double mouse click, and not
two single mouse clicks. The default delay is 150 milliseconds.
ClickToFocus
Specifies that the keyboard input (aka focus) stays with one
window until a new window's TitleBar is clicked on, or gains
focus through Warping or de-iconification.
AfterStep will not switch focus following mouse pointer, but
instead will switch it when window is explicitely clicked. This
is the same as before. The only difference is that AfterStep
will not Raise window automagically, unless some other settings
are set. Possible way to Raise window on focusing include:
- set AutoRaise 0 in feel file ( delay of 0 )
- bind mouse clicks to Raise or RaiseLower function in feel
file.
- set ClickToRaise flag in feel file.
ClickToRaise
Specifies that windows should be raised when a button is clicked
in the titlebar, handle (low bar), or application area. buttons
specifies the list of buttons which triggers this function. In
AutoRaise mode this will simply raise the window if the click is
before the delay specified in AutoRaise. In ClickToFocus mode,
this will raise the window and give it focus.
CoverAnimationSteps steps count
CoverAnimationSteps is the number of animation steps to take
while removing blue-tinted cover window.
CoverAnimationType type
CoverAnimationType determines what type of animation to use
while removing blue-tinted desktop cover - use values from 0 to
13.
Cursor cursor_number cursor_type
Specifies the cursor_type for the given cursor_number . Valid
cursor_numbers are 0 though 10 and listed in all the shipped
feel.name files. The cursor_types are listed in the
/usr/include/X11/cursorfont.h file.
CustomCursor path
Adds a custom cursor from the search paths. AfterStep searches
the following paths in addition to the system Xorg/Xfree paths:
~/.afterstep/desktop/cursors/ and $SHAREDIR/afterstep/desk‐
top/cursors/.
Note: under Xorg, this is probably depreciated. Current Xorg
uses the Xcursor library to load cursor data from a single file.
DecorateTransients
Specifies that transient windows (pop-up dialog boxes), which
are normally not decorated, should be given the usual title and
low bars. Note: some pop-up windows and menus are not managed by
the window manager, so do not get these decorations.
DefaultWindowBox "windowbox_name"
Window boxes are processed in order they were listed in config.
If suitable windowbox could not be found for the window in the
database file - then windowbox named in DefaultWindowBox will be
forced.
DeskAnimationSteps steps
Specifies how many animation steps should be rendered while
switching desktops/removing blue cover. Reduce that number to
speedup animation.
DeskAnimationType value
This requests particular type of animation to be rendered while
switching desktops. Available values are in range of 0 to 12.
DontMoveOff
Specifies that windows should not be moved off or initially
placed off of the desktop. A few programs will not work cor-
rectly if you use this option. This only keeps windows from
being completely lost off the edge of the desktop. It insists on
keeping 16 pixels on the desktop, but does not attempt to keep
the entire window on the desk.
DontRestoreFocus
Will not restore focus to the recently focused application wile
switching desktops.
EdgeResistance delay pixels
Specifies how hard it should be to change views within a desktop
by moving the mouse over the edge of the screen, and how hard it
hould be to move a window over the edge of a screen.
The delay in milliseconds, defines how long the pointer must
spend at the screen edge before that view becomes current. This
is useful in conjunction with EdgeScroll 100 100, so the views
don't get switched accidently.
The pixels defines how far over the edge a window must "appear"
to move before it actually moves partially off the screen.
Note that with EdgeScroll 0 0, it is still possible to move or
resize windows across the edge of the current screen. By setting
the pixels parameter of EdgeResistance to 10000, this type of
motion is impossible. However, with EdgeResistances less than
10000, but greater than 0, moving over pages becomes difficult
but not impossible.
EdgeScroll horizontal vertical
Specifies the percentage of a page to scroll when the cursor
hits the edge of a page. Setting EdgeScroll to 0 0 will disable
scrolling. Setting this option to 100 100 will scroll whole
pages. Set to 1000 1000, scrolling will wrap around at the edge
of the desktop. Both horizontal and vertical should be positive
numbers.
FollowTitleChanges
That will force AfterStep to reread and merge all the hints and
settings from the database files, whenever window changes either
its name or icon name.
Function
Specifies a complex function definition and is covered in the
built-in command/function.
See Also: AS Function for further details.
IconTitle
Specifies that a title should be displayed under an iconified
app. The colors used are the ForeColor and BackColor of the But‐
tonTitleFocus in the look.name file. Note: less space is left
for the app's icon, so it will be resized acordingly. Only a
portion of the icon title will be displayed until the icon gains
focus, and then the title "box" will expand to reveal the win‐
dow's entire name.
KeepIconWindows
Specifies that applications should be allowed to specify their
own icon windows.
Key keyname context modifier Command
Specifies a key-stroke binding definition, similar to Mouse .
keyname is the keyboard key name. Valid keyname 's are found in
the /usr/X11/include/X11/keysymdef.h file and are specified here
without the leading "XK_". The context describes where the mouse
is resting when the keyname is pressed and can be any combina‐
tion of the following: R = Root window (main background) F =
Window Frame (the BottomBar handle corners) S = Window TitleBar
or BottomBar I = Iconified Button (minimized window icon) T =
Window TitleBar W = Application Window A = Any of the above
except for TitleButtons 1-10 = TitleButton number of the Title‐
Bar [ not very useful here ]
modifier is the key-stroke combination associated with the con‐
text entry, to issue the Command . Valid modifier 's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any afterstep Built-in command/ function, Popup
or user defined Function .
See Also: AS Function for further details.
MenusHigh
Specifies that any pop-up menu's submenu should appear at the
top of the parent menu instead of starting at the point in the
parent window where the submenu item lies.
Mouse button context modifier Command
Specifies a mouse binding definition. button is the mouse button
number [0, 1, 2, or 3]. If button is zero, then any mouse button
invoked issues the Command . context describes where the mouse
click occurred and can be any combination of the following:
R = Root window (main background)
F = Window Frame (the BottomBar handle corners)
S = Window TitleBar or BottomBar
I = Iconified Button (minimized window icon)
T = Window TitleBar
W = Application Window
A = Any of the above except for TitleButtons
1-10 = TitleButton number of the TitleBar, corresponds to the
entry in the look.name file
The action to be taken by the defined TitleButton is defined in
the feel.name file. Defining a TitleButton without having a cor‐
responding entry in the feel.name file will cause the TitleBut‐
ton icon to be displayed, but not react when pressed.
modifier is the key-stroke combination associated with the con‐
text entry, to issue the Command . Valid modifier 's are:
N = No modifiers
C = Control
S = Shift
M = Meta
A = Any modifier
Command can be any afterstep Built-in command/ function, Popup
or user defined Function .
See Also: AS Function for further details.
NoPPosition
Species that afterstep should ignore the PPosition field when
placing new windows, in other words, windows can't choose where
to place themselves. Adherence to the PPosition field is
required for some applications.
NoSnapKey key
AfterStep now has a feature that "snaps" windows to different
desktop features, such as edges of other windows and edge of the
screen. To disable it temorarily you can press and hold Shift
key. Use this setting to request different modifier key instead
of Shift.
OpaqueMove %
Specifies the maximum size window where opaque window movement
should be used. % is percent of the total screen area. Set to 0,
all windows will be moved using the traditional rubber-band out‐
line. Set to 100, all windows will be move as solid windows. The
default is 5 which allows small windows to be moved in an opaque
manner, but large windows to be moved as rubber-bands. Using
this option with large values can slow down video response on
slower systems.
OpaqueResize %
Specifies the maximum size window where opaque resizing should
be used. % is percent of the total screen area. Set to 0, all
windows will be resized using the traditional rubber-band out-
line. Set to 100, all windows will be resized as solid windows.
The default is 5 which allows small windows to be resized in an
opaque manner, but large windows to be resized as rubber-bands.
Using this option with large values can slow down video response
on slower systems.
PagingDefault 0|1
Specifies if Paging should be enabled (1) or disabled (0). Pag‐
ing is set to enabled by default.
PersistentMenus
Right now if you try to open a menu when its already opened -
that will cause menu to close. To disable this behaviour and
instead pop-up a menu again - use this setting.
Popup
Specifies a menu popup definition and is covered in the built-in
command/function.
See Also: AS Function for further details.
RandomPlacement
Specifies that windows which would normally require user inter-
vention for placement be automagically placed in ever-so-
slightly random locations.
RecentSubmenuItems number_of_items
Defines maximum number of recently used submenu items to be
listed under menu item. Set to 0 to disable feature. Default is
4.
SaveUnders
Specifies that afterstep frames should request saveunders. This
will cause afterstep to save those portions of windows that are
not visible to system memory. This can significantly improve the
performance during opaque moves, but it causes a significant
increase in memory usage. This can also cause garbled display
with some applications.
ScreenEdgeAttraction distance
Defines distance from which window will be attracted to the
screen edge, while being interactively moved/resized.
ShadeAnimationSteps steps
Defines how many steps to use to render animation when window
gets shaded/unshaded.
ShadeAnimationSteps steps
Defines how many steps to use to render animation when window
gets shaded/unshaded.
SloppyFocus
Specifies that windows retain focus until the mouse moves to
another window, or Warping causes another window to gain focus.
SloppyFocus has no effect if ClickToFocus is also specified.
SmartPlacement
Specifies that windows be placed in areas that no other windows
occupy, otherwise user intervention becomes required for place‐
ment. Have fun, try specifying both. :-)
StickyIcons
Specifies that icons should stick to the screen's glass and fol-
low it from desk/view to desk/view.
StubbornIconPlacement
Specifies that icons should avoid being hidden behind windows
placed over the IconBox by moving themselves around (dancing
icons).
StubbornIcons
Specifies that icons should uniconify to their original desk. By
default, icons uniconify to the current desk.
StubbornPlacement
Specifies that new windows should avoid being placed over icons.
SuppressIcons
Specifies that no icon should be shown for any window being
iconified, similar to NoIcon.
WinListHideIcons
When set, Icons in internal WindowList ( the window that pops up
if you right click on root window) will not be shown.
WinListSortOrder 0/1/2/3
Arranges WinList entries based-on the following qualifiers: 0 -
circulations order (default), 1 - Alpha order, 2 - Stacking
order (unimplemented), 3 - creation order (unimplemented).
WindowBox "windowbox_name"
WindowBox defines an area on the screen/virtual desktop into
which a window will be placed on startup.
See Also: Feel WindowBox definition for further details.
WindowEdgeAttraction distance
Defines distance from which window will be attracted to the
other window's edge, while being interactively moved/resized.
XorValue value
Specifies the value with which bits are XOR'ed when doing rub‐
ber-band window moving or resizing. Setting this value is a
trial-and-error process.
Xzap number
Specifies the horizontal offset of the cursor when warping. This
offset is relative to the upper-left corner of the window being
warped to.
Yzap number
Specifies the vertical offset of the cursor when warping. This
offset is relative to the upper-left corner of the window being
warped to.
3rd Berkeley Distribution AfterStep v.2.2.11Feel(1)