AUDIO(4) BSD Programmer's Manual AUDIO(4)NAMEaudio - device-independent audio driver layer
SYNOPSIS
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/audioio.h>
#include <string.h>
DESCRIPTION
The audio driver provides support for various audio peripherals. It pro-
vides a uniform programming interface layer above different underlying
audio hardware drivers. The audio layer provides full-duplex operation if
the underlying hardware configuration supports it.
There are four device files available for audio operation: /dev/audio,
/dev/sound, /dev/audioctl, and /dev/mixer. /dev/audio and /dev/sound are
used for recording or playback of digital samples. /dev/mixer is used to
manipulate volume, recording source, or other audio mixer functions.
/dev/audioctl accepts the same ioctl(2) operations as /dev/sound, but no
other operations. In contrast to /dev/sound, which has the exclusive open
property, /dev/audioctl can be opened at any time and can be used to
manipulate the audio device while it is in use.
SAMPLING DEVICES
When /dev/audio is opened, it automatically directs the underlying driver
to manipulate monaural 8-bit mu-law samples. In addition, if it is opened
read-only (write-only) the device is set to half-duplex record (play)
mode with recording (playing) unpaused and playing (recording) paused.
When /dev/sound is opened, it maintains the previous audio sample mode
and record/playback mode. In all other respects /dev/audio and /dev/sound
are identical.
Only one process may hold open a sampling device at a given time
(although file descriptors may be shared between processes once the first
open completes).
On a half-duplex device, writes while recording is in progress will be
immediately discarded. Similarly, reads while playback is in progress
will be filled with silence but delayed to return at the current sampling
rate. If both playback and recording are requested on a half-duplex dev-
ice, playback mode takes precedence and recordings will get silence. On a
full-duplex device, reads and writes may operate concurrently without in-
terference. If a full-duplex capable audio device is opened for both
reading and writing it will start in half-duplex play mode; full-duplex
mode has to be set explicitly. On either type of device, if the playback
mode is paused then silence is played instead of the provided samples
and, if recording is paused, then the process blocks in read(2) until
recording is unpaused.
If a writing process does not call write(2) frequently enough to provide
samples at the pace the hardware consumes them silence is inserted. If
the AUMODE_PLAY_ALL mode is not set the writing process must provide
enough data via subsequent write calls to ``catch up'' in time to the
current audio block before any more process-provided samples will be
played. If a reading process does not call read(2) frequently enough, it
will simply miss samples.
The audio device is normally accessed with read(2) or write(2) calls, but
it can also be mapped into user memory with mmap(2) (when supported by
the device). Once the device has been mapped it can no longer be accessed
by read or write; all access is by reading and writing to the mapped
memory. The device appears as a block of memory of size buffer_size (as
available via AUDIO_GETINFO). The device driver will continuously move
data from this buffer from/to the audio hardware, wrapping around at the
end of the buffer. To find out where the hardware is currently accessing
data in the buffer the AUDIO_GETIOFFS and AUDIO_GETOOFFS calls can be
used. The playing and recording buffers are distinct and must be mapped
separately if both are to be used. Only encodings that are not emulated
(i.e., where AUDIO_ENCODINGFLAG_EMULATED is not set) work properly for a
mapped device.
The audio device, like most devices, can be used in select, can be set in
non-blocking mode and can be set to send a SIGIO when I/O is possible.
The mixer device can be set to generate a SIGIO whenever a mixer value is
changed.
The following ioctl(2) commands are supported on the sample devices:
AUDIO_FLUSH
This command stops all playback and recording, clears all queued
buffers, resets error counters, and restarts recording and play-
back as appropriate for the current sampling mode.
AUDIO_RERROR (int)
This command fetches the count of dropped input samples into its
integer argument. There is no information regarding when in the
sample stream they were dropped.
AUDIO_WSEEK (int)
This command fetches the count of samples queued ahead of the
first sample in the most recent sample block written into its in-
teger argument.
AUDIO_DRAIN
This command suspends the calling process until all queued play-
back samples have been played by the hardware.
AUDIO_GETDEV (audio_device_t)
This command fetches the current hardware device information into
the audio_device_t argument.
typedef struct audio_device {
char name[MAX_AUDIO_DEV_LEN];
char version[MAX_AUDIO_DEV_LEN];
char config[MAX_AUDIO_DEV_LEN];
} audio_device_t;
AUDIO_GETFD (int)
This command returns the current setting of the full-duplex mode.
AUDIO_GETENC (audio_encoding_t)
This command is used iteratively to fetch sample encoding names
and format_ids into the input/output audio_encoding_t argument.
typedef struct audio_encoding {
int index; /* input: nth encoding */
char name[MAX_AUDIO_DEV_LEN]; /* name of encoding */
int encoding; /* value for encoding parameter */
int precision; /* value for precision parameter */
int flags;
#define AUDIO_ENCODINGFLAG_EMULATED 1 /* software emulation mode */
} audio_encoding_t;
To query all the supported encodings, start with an index field
of 0 and continue with successive encodings (1, 2, ...) until the
command returns an error.
AUDIO_SETFD (int)
This command sets the device into full-duplex operation if its
integer argument has a non-zero value, or into half-duplex opera-
tion if it contains a zero value. If the device does not support
full-duplex operation, attempting to set full-duplex mode returns
an error.
AUDIO_GETPROPS (int)
This command gets a bit set of hardware properties. If the
hardware has a certain property the corresponding bit is set,
otherwise it is not. The properties can have the following
values:
AUDIO_PROP_FULLDUPLEX
the device admits full-duplex operation.
AUDIO_PROP_MMAP
the device can be used with mmap(2).
AUDIO_PROP_INDEPENDENT
the device can set the playing and recording encoding
parameters independently.
AUDIO_GETIOFFS (audio_offset_t)
AUDIO_GETOOFFS (audio_offset_t)
This command fetches the current offset in the input(output)
buffer where the hardware is putting (getting) data. It is mostly
useful when the device buffer is available in user space via the
mmap(2) call. The information is returned in the audio_offset
structure.
typedef struct audio_offset {
u_int samples; /* Total number of bytes transferred */
u_int deltablks; /* Blocks transferred since last checked */
u_int offset; /* Physical transfer offset in buffer */
} audio_offset_t;
AUDIO_GETINFO (audio_info_t)
AUDIO_SETINFO (audio_info_t)
Get or set audio information as encoded in the audio_info struc-
ture.
typedef struct audio_info {
struct audio_prinfo play; /* info for play (output) side */
struct audio_prinfo record; /* info for record (input) side */
u_int monitor_gain;
/* BSD extensions */
u_int blocksize; /* H/W read/write block size */
u_int hiwat; /* output high water mark */
u_int lowat; /* output low water mark */
u_int _ispare1;
u_int mode; /* current device mode */
#define AUMODE_PLAY 0x01
#define AUMODE_RECORD 0x02
#define AUMODE_PLAY_ALL 0x04 /* do not do real-time correction */
} audio_info_t;
When setting the current state with AUDIO_SETINFO, the audio_info
structure should first be initialized with AUDIO_INITINFO (&info)
and then the particular values to be changed should be set. This
allows the audio driver to only set those things that you wish to
change and eliminates the need to query the device with
AUDIO_GETINFO first.
The mode field should be set to AUMODE_PLAY, AUMODE_RECORD,
AUMODE_PLAY_ALL, or a bitwise OR combination of the three. Only
full-duplex audio devices support simultaneous record and play-
back.
hiwat and lowat are used to control write behavior. Writes to the
audio devices will queue up blocks until the high-water mark is
reached, at which point any more write calls will block until the
queue is drained to the low-water mark. hiwat and lowat set those
high- and low-water marks (in audio blocks). The default for
hiwat is the maximum value and for lowat 75% of hiwat.
blocksize sets the current audio blocksize. The generic audio
driver layer and the hardware driver have the opportunity to ad-
just this block size to get it within implementation-required
limits. Upon return from an AUDIO_SETINFO call, the actual block-
size set is returned in this field. Normally the blocksize is
calculated to correspond to 50ms of sound and it is recalculated
when the encoding parameter changes, but if the blocksize is set
explicitly this value becomes sticky, i.e., it remains even when
the encoding is changed. The stickiness can be cleared by reopen-
ing the device or setting the blocksize to 0.
struct audio_prinfo {
u_int sample_rate; /* sample rate in samples/s */
u_int channels; /* number of channels, usually 1 or 2 */
u_int precision; /* number of bits/sample */
u_int encoding; /* data encoding (AUDIO_ENCODING_* below) */
u_int gain; /* volume level */
u_int port; /* selected I/O port */
u_int seek; /* BSD extension */
u_int avail_ports; /* available I/O ports */
u_int buffer_size; /* total size audio buffer */
u_int _ispare[1];
/* Current state of device: */
u_int samples; /* number of samples */
u_int eof; /* End Of File (zero-size writes) counter */
u_char pause; /* non-zero if paused, zero to resume */
u_char error; /* non-zero if underflow/overflow occurred */
u_char waiting; /* non-zero if another process hangs in open */
u_char balance; /* stereo channel balance */
u_char cspare[2];
u_char open; /* non-zero if currently open */
u_char active; /* non-zero if I/O is currently active */
};
Note: many hardware audio drivers require identical playback and
recording sample rates, sample encodings, and channel counts. The
playing information is always set last and will prevail on such
hardware. If the hardware can handle different settings the
AUDIO_PROP_INDEPENDENT property is set.
The encoding parameter can have the following values:
AUDIO_ENCODING_ULAW
mu-law encoding, 8 bits/sample
AUDIO_ENCODING_ALAW
A-law encoding, 8 bits/sample
AUDIO_ENCODING_SLINEAR
two's complement signed linear encoding with the platform
byte order
AUDIO_ENCODING_ULINEAR
unsigned linear encoding with the platform byte order
AUDIO_ENCODING_ADPCM
ADPCM encoding, 8 bits/sample
AUDIO_ENCODING_SLINEAR_LE
two's complement signed linear encoding with little endi-
an byte order
AUDIO_ENCODING_SLINEAR_BE
two's complement signed linear encoding with big endian
byte order
AUDIO_ENCODING_ULINEAR_LE
unsigned linear encoding with little endian byte order
AUDIO_ENCODING_ULINEAR_BE
unsigned linear encoding with big endian byte order
The gain, port and balance settings provide simple shortcuts to
the richer mixer interface described below. The gain should be in
the range [AUDIO_MIN_GAIN, AUDIO_MAX_GAIN] and the balance in the
range [AUDIO_LEFT_BALANCE, AUDIO_RIGHT_BALANCE] with the normal
setting at AUDIO_MID_BALANCE.
The input port should be a combination of
AUDIO_MICROPHONE
to select microphone input.
AUDIO_LINE_IN
to select line input.
AUDIO_CD
to select CD input.
The output port should be a combination of
AUDIO_SPEAKER
to select microphone output.
AUDIO_HEADPHONE
to select headphone output.
AUDIO_LINE_OUT
to select line output.
The available ports can be found in avail_ports.
buffer_size is the total size of the audio buffer. The buffer
size divided by the blocksize gives the maximum value for hiwat.
Currently the buffer_size can only be read and not set.
The seek and samples fields are only used for AUDIO_GETINFO. seek
represents the count of samples pending; samples represents the
total number of bytes recorded or played, less those that were
dropped due to inadequate consumption/production rates.
pause returns the current pause/unpause state for recording or
playback. For AUDIO_SETINFO, if the pause value is specified it
will either pause or unpause the particular direction.
MIXER DEVICE
The mixer device, /dev/mixer, may be manipulated with ioctl(2) but does
not support read(2) or write(2). It supports the following ioctl(2) com-
mands:
AUDIO_GETDEV (audio_device_t)
This command is the same as described above for the sampling dev-
ices.
AUDIO_MIXER_READ (mixer_ctrl_t)
AUDIO_MIXER_WRITE (mixer_ctrl_t)
#define AUDIO_MIXER_CLASS 0
#define AUDIO_MIXER_ENUM 1
#define AUDIO_MIXER_SET 2
#define AUDIO_MIXER_VALUE 3
typedef struct mixer_ctrl {
int dev; /* input: nth device */
int type;
union {
int ord; /* enum */
int mask; /* set */
mixer_level_t value; /* value */
} un;
} mixer_ctrl_t;
#define AUDIO_MIN_GAIN 0
#define AUDIO_MAX_GAIN 255
typedef struct mixer_level {
int num_channels;
u_char level[8]; /* [num_channels] */
} mixer_level_t;
#define AUDIO_MIXER_LEVEL_MONO 0
#define AUDIO_MIXER_LEVEL_LEFT 0
#define AUDIO_MIXER_LEVEL_RIGHT 1
These commands read the current mixer state or set new mixer
state for the specified device dev. type identifies which type of
value is supplied in the mixer_ctrl_t argument. For a mixer
value, the value field specifies both the number of channels and
the values for each of the channels. If the channel count does
not match the current channel count, the attempt to change the
setting may fail (depending on the hardware device driver imple-
mentation). For an enumeration value, the ord field should be set
to one of the possible values as returned by a prior
AUDIO_MIXER_DEVINFO command. The type AUDIO_MIXER_CLASS is only
used for classifying particular mixer device types and is not
used for AUDIO_MIXER_READ or AUDIO_MIXER_WRITE.
AUDIO_MIXER_DEVINFO (mixer_devinfo_t)
This command is used iteratively to fetch audio mixer device in-
formation into the input/output mixer_devinfo_t argument. To
query all the supported encodings, start with an index field of 0
and continue with successive encodings (1, 2, ...) until the com-
mand returns an error.
typedef struct mixer_devinfo {
int index; /* input: nth mixer device */
audio_mixer_name_t label;
int type;
int mixer_class;
int next, prev;
#define AUDIO_MIXER_LAST -1
union {
struct audio_mixer_enum {
int num_mem;
struct {
audio_mixer_name_t label;
int ord;
} member[32];
} e;
struct audio_mixer_set {
int num_mem;
struct {
audio_mixer_name_t label;
int mask;
} member[32];
} s;
struct audio_mixer_value {
audio_mixer_name_t units;
int num_channels;
} v;
} un;
} mixer_devinfo_t;
The label field identifies the name of this particular mixer con-
trol. The index field may be used as the dev field in
AUDIO_MIXER_READ and AUDIO_MIXER_WRITE commands. The type field
identifies the type of this mixer control. Enumeration types are
typically used for on/off style controls (e.g., a mute control)
or for input/output device selection (e.g., select recording in-
put source from CD, line in, or microphone). Set types are simi-
lar to enumeration types but any combination of the mask bits can
be used.
The mixer_class field identifies what class of control this is.
This value is set to the index value used to query the class it-
self. For example, a mixer level controlling the input gain on
the ``line in'' circuit would be a class that matches an input
class device with the name ``Inputs'' (AudioCInputs). Mixer con-
trols which control audio circuitry for a particular audio source
(e.g., line-in, CD in, DAC output) are collected under the input
class, while those which control all audio sources (e.g., master
volume, equalization controls) are under the output class.
The next and prev may be used by the hardware device driver to
provide hints for the next and previous devices in a related set
(for example, the line in level control would have the line in
mute as its "next" value). If there is no relevant next or previ-
ous value, AUDIO_MIXER_LAST is specified.
For AUDIO_MIXER_ENUM mixer control types, the enumeration values
and their corresponding names are filled in. For example, a mute
control would return appropriate values paired with AudioNon and
AudioNoff. For AUDIO_MIXER_VALUE and AUDIO_MIXER_SET mixer con-
trol types, the channel count is returned; the units name speci-
fies what the level controls (typical values are AudioNvolume,
AudioNtreble, AudioNbass).
By convention, all the mixer device can be distinguished from other mixer
controls because they use a name from one of the AudioC* string values.
FILES
/dev/audio
/dev/audioctl
/dev/sound
/dev/mixer
SEE ALSOaudioctl(1), mixerctl(1), ioctl(2), ossaudio(3), ac97(4), audio(9)
For ports using the ISA bus: gus(4), pss(4), sb(4), wss(4)
For ports using the PCI bus: auich(4), autri(4), auvia(4), clcs(4),
clct(4), cmpci(4), eap(4), emu(4), esa(4), eso(4), maestro(4), neo(4),
sv(4)BUGS
If the device is used in mmap(2) it is currently always mapped for writ-
ing (playing) due to VM system weirdness.
MirOS BSD #10-current March 11, 1997 6