GLDELETETEXTURES(3G)GLDELETETEXTURES(3G)NAMEglDeleteTextures - delete named textures
C SPECIFICATION
void glDeleteTextures( GLsizei n,
const GLuint *textures )
PARAMETERS
n Specifies the number of textures to be deleted.
textures Specifies an array of textures to be deleted.
DESCRIPTIONglDeleteTextures deletes n textures named by the elements of the array
textures. After a texture is deleted, it has no contents or dimensionā
ality, and its name is free for reuse (for example by glGenTextures).
If a texture that is currently bound is deleted, the binding reverts to
0 (the default texture).
glDeleteTextures silently ignores 0's and names that do not correspond
to existing textures.
NOTESglDeleteTextures is available only if the GL version is 1.1 or greater.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
GL_INVALID_OPERATION is generated if glDeleteTextures is executed
between the execution of glBegin and the corresponding execution of
glEnd.
ASSOCIATED GETS
glIsTexture
SEE ALSOglAreTexturesResident(3G), glBindTexture(3G), glCopyTexImage1D(3G),
glCopyTexImage2D(3G), glGenTextures(3G), glGet(3G),
glGetTexParameter(3G), glPrioritizeTextures(3G), glTexImage1D(3G),
glTexImage2D(3G), glTexParameter(3G)GLDELETETEXTURES(3G)