WUMP(6)WUMP(6)NAMEwump - hunt the wumpus in an underground cave
SYNOPSISwump [-h] [-a arrows] [-b bats] [-p pits] [-r rooms] [-t tunnels]
DESCRIPTION
The game wump is based on a fantasy game first presented in the pages
of People's Computer Company in 1973. In Hunt the Wumpus you are
placed in a cave built of many different rooms, all interconnected by
tunnels. Your quest is to find and shoot the evil Wumpus that resides
elsewhere in the cave without running into any pits or using up your
limited supply of arrows.
The options are as follows:
-a Specifies the number of magic arrows the adventurer gets. The
default is five.
-b Specifies the number of rooms in the cave which contain bats.
The default is three.
-h Play the hard version -- more pits, more bats, and a generally
more dangerous cave.
-n Specifies the number of rooms in the cave which contain bottom‐
less pits. The default is three.
-r Specifies the number of rooms in the cave. The default cave
size is twenty-five rooms.
-t Specifies the number of tunnels connecting each room in the cave
to another room. Beware, too many tunnels in a small cave can
easily cause it to collapse! The default cave room has three
tunnels to other rooms.
While wandering through the cave you'll notice that, while there are
tunnels everywhere, there are some mysterious quirks to the cave topol‐
ogy, including some tunnels that go from one room to another, but not
necessarily back! Also, most pesky of all are the rooms that are home
to large numbers of bats, which, upon being disturbed, will en masse
grab you and move you to another portion of the cave (including those
housing bottomless pits, sure death for unwary explorers).
Fortunately, you're not going into the cave without any weapons or
tools, and in fact your biggest aids are your senses; you can often
smell the rather odiferous Wumpus up to two rooms away, and you can
always feel the drafts created by the occasional bottomless pit and
hear the rustle of the bats in caves they might be sleeping within.
To kill the wumpus, you'll need to shoot it with one of your magic
arrows. Fortunately, you don't have to be in the same room as the
creature, and can instead shoot the arrow from as far as three or four
rooms away!
When you shoot an arrow, you do so by typing in a list of rooms that
you'd like it to travel to. If at any point in its travels it cannot
find a tunnel to the room you specify from the room it's in, it will
instead randomly fly down one of the tunnels, possibly, if you're real
unlucky, even flying back into the room you're in and hitting you!
4.4 Berkeley Distribution June 23, 1990 WUMP(6)