AuKillClient(3)AuKillClient(3)Name
AuKillClient - destroy a client or its remaining resources
Synopsis
#include <audio/audiolib.h>
void AuKillClient(server, resource, status)
AuServer *server;
AuID resource;
AuStatus *status; /* RETURN */
Arguments
server Specifies the connection to the audio server.
resource Specifies the resource associated with the
client to be destroyed or the constant AuClose
DownDestroy.
status If non-NULL, flush the output buffer and return
the status from the server.
Description
AuKillClient forces a close-down of the client that cre
ated resource. If the client has already terminated in
either AuCloseDownRetainPermanent or AuCloseDownRetainTem
porary mode, all of the client's resources are destroyed.
If resource is AuCloseDownDestroy, the resources of all
clients that have terminated in AuCloseDownRetainTemporary
are destroyed.
Errors
AuBadValue.
See Also
AuSetCloseDownMode.
audiolib - Network Audio System C Language Interface
audiolib - client connections 1.2 1