POWWOW(6)POWWOW(6)NAMEpowwow - telnet protocol client for MUD playing
SYNOPSISpowwow [ host port ] | [ definition-file ]
DESCRIPTIONpowwow is a client program that implements the telnet protocol, adding
some bells and whistles to the standard telnet(1) communication util‐
ity, mainly intended for playing multi-user games such as MUDs (Multi
User Dungeons).
powwow is either invoked with host and port, and then does not save any
definitions, or with a definition-file, which is supposed to contain
various definitions as well as the name of the host and the port num‐
ber. If the definition-file does not exist, the user is prompted for
the host name and port number which are saved in the new file. The def‐
inition file can be edited with any text editor, and is updated when‐
ever a definition (action, alias, etc.) is changed. If the environment
variable POWWOWDIR is defined, powwow will look there first for defini‐
tion files (and create new ones there).
Lines that begin with `#' are assumed to be special commands to be pro‐
cessed locally. Help is available with the #help command. There is also
a more detailed manual somewhere. Notably, semicolons separate commands
on a single line. To send a literal semicolon, prefix it with a back‐
slash.
powwow also supports the MUME editing protocol for editing texts
locally. The name of the editor is taken from the environment variable
POWWOWEDITOR or EDITOR. emacs(1) is used by default. For text viewing,
POWWOWPAGER is searched, then PAGER and more(1) is used by default.
If the first character of the editor is `&' (which is then skipped),
the editor is assumed to run in another window and powwow will run con‐
currently with the editor without waiting for it to finish.
When launched, the editor program will have its TITLE environment vari‐
able set to the document title sent from the MUD.
AUTHOR
Massimiliano Ghilardi <max@Linuz.sns.it> and Gustav Hållberg <gustav at
gmail dot com> are the people that added many new features to an exist‐
ing client, Cancan and transformed it into powwow. Mattias Engdegård
(f91-men@nada.kth.se) was the original author of Cancan but many other
people have contributed at least as much, including Finn Arne Gangstad
(finnag@pvv.unit.no), David Gay (dgay@di.epfl.ch), Gary Dezern (gdez‐
ern@satelnet.org) and Lai-Chang Woo (vivriel@scs.com.sg).
powwow moved to hoopajoo.net in 2005, and is now maintained by Steve
Slaven <bpk@hoopajoo.net>, please send bug reports and patches to that
address.
The powwow WWW page is: http://hoopajoo.net/projects/powwow.html
powwow was originally inspired by Peter Unold's Tintin client, but now
only bears a very remote resemblance to the original. It aims to be a
simple but very interactive client, and contains features that are
interesting for ``immortal'' players, in particular on MUME, though any
mud player should benefit from powwow as well.
FILESpowwow The binary.
$(POWWOWDIR)/* Definition files for aliases, etc.
ENVIRONMENT
TERM Your terminal type.
POWWOWDIR
Where powwow will store and search for its files by default.
POWWOWEDITOR or EDITOR
Name of editor to use.
POWWOWPAGER or PAGER
Name of pager to use.
SEE ALSOtelnet(1), more(1), emacs(1)DIAGNOSTICS
Most diagnostics are self-explanatory. Some are even more self-explana‐
tory than others, namely those who crash the program. There is a diag‐
nostic report called `core' which is not currently in human-readable
form. The messages from powwow are generally prefixed with a `#' to
separate them from output from the remote host.
BUGS
Are you kidding?
powwow 1.2.16 2008 Dec 30 POWWOW(6)