curs_addch(3X)curs_addch(3X)NAME
curs_addch: addch, waddch, mvaddch, mvwaddch, echochar, wechochar - add a
character (with attributes) to a curses window and advance cursor
SYNOPSIS
#include <curses.h>
addch(chtype ch);
waddch(WINDOW *win, chtype ch);
mvaddch(int y, int x, chtype ch);
mvwaddch(WINDOW *win, int y, int x, chtype ch);
echochar(chtype ch);
wechochar(WINDOW *win, chtype ch);
DESCRIPTION
The addch, waddch, mvaddch, and mvwaddch routines put the character ch
into the window at the current cursor position of the window and advance
the position of the window cursor. Their function is similar to that of
putchar. At the right margin, an automatic newline is performed. At the
bottom of the scrolling region, if scrollok is enabled, the scrolling
region is scrolled up one line.
If ch is a tab, newline, or backspace, the cursor is moved appropriately
within the window. A newline also does a clrtoeol before moving. Tabs
are considered to be at every eighth column. If ch is another control
character, it is drawn in the ^X notation. Calling winch after adding a
control character does not return the control character, but instead
returns the representation of the control character.
Video attributes can be combined with a character by OR-ing them into the
parameter. This results in these attributes also being set. (The intent
here is that text, including attributes, can be copied from one place to
another using inch and addch.) [see standout, predefined video attribute
constants, on the curs_attr(3X) page].
The echochar and wechochar routines are functionally equivalent to a call
to addch followed by a call to refresh, or a call to waddch followed by a
call to wrefresh. The knowledge that only a single character is being
output is taken into consideration and, for non-control characters, a
considerable performance gain might be seen by using these routines
instead of their equivalents.
Line Graphics
The following variables may be used to add line drawing characters to the
screen with routines of the addch family. When variables are defined for
the terminal, the A_ALTCHARSET bit is turned on [see curs_attr(3X)].
Otherwise, the default character listed below is stored in the variable.
The names chosen are consistent with the VT100 nomenclature.
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curs_addch(3X)curs_addch(3X)
_________________________________________________
Name Default Glyph Description
________________________________________________
ACS_ULCORNER + upper left-hand corner
ACS_LLCORNER + lower left-hand corner
ACS_URCORNER + upper right-hand corner
ACS_LRCORNER + lower right-hand corner
ACS_RTEE + right tee (-|)
ACS_LTEE + left tee (-)
ACS_BTEE + bottom tee (|)
ACS_TTEE + top tee (|)
ACS_HLINE - horizontal line
ACS_VLINE | vertical line
ACS_PLUS + plus
ACS_S1 - scan line 1
ACS_S9 _ scan line 9
ACS_DIAMOND + diamond
ACS_CKBOARD : checker board (stipple)
ACS_DEGREE ' degree symbol
ACS_PLMINUS # plus/minus
ACS_BULLET o bullet
ACS_LARROW < arrow pointing left
ACS_RARROW > arrow pointing right
ACS_DARROW v arrow pointing down
ACS_UARROW ^ arrow pointing up
ACS_BOARD # board of squares
ACS_LANTERN # lantern symbol
ACS_BLOCK # solid square block
________________________________________________
RETURN VALUE
All routines return the integer ERR upon failure and an integer value
other than ERR upon successful completion, unless otherwise noted in the
preceding routine descriptions.
NOTES
The header file curses.h automatically includes the header files stdio.h
and unctrl.h.
Note that addch, mvaddch, mvwaddch, and echochar may be macros.
SEE ALSOcurses(3X), curs_attr(3X), curs_clear(3X), curs_inch(3X),
curs_outopts(3X), curs_refresh(3X)putc(3S)
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