PushButton issues commands within an application.
It consists of a text label or pixmap surrounded
by a border shadow.
When a PushButton is selected, the shadow changes to give the appearance
that it has been pressed in. When a PushButton is
unselected, the shadow changes to give the appearance that it is out.
The default behavior associated with a PushButton in a menu depends on
the type of menu system in which it resides.
By default, BSelect controls the behavior of the PushButton.
In addition, BMenu controls the behavior of the PushButton if
it resides in a PopupMenu system.
The actual mouse button used is determined by its RowColumn parent.
Thickness for a second shadow, used when the PushButton is the default
button, may be specified by using the
XmNshowAsDefault resource. If it has a non-zero value, the Label's
resources XmNmarginLeft, XmNmarginRight, XmNmarginTop, and
XmNmarginBottom may be modified to accommodate the second shadow.
If an initial value is specified for XmNarmPixmap but not for
XmNlabelPixmap, the XmNarmPixmap value is used for
XmNlabelPixmap.
Classes
PushButton inherits behavior and resources from Core, XmPrimitive,
and XmLabel classes.
The class pointer is xmPushButtonWidgetClass.
The class name is XmPushButton.
New resources
The following table defines a set of widget resources used by the programmer
to specify data. The programmer can also set the resource values for the
inherited classes to set attributes for this widget. To reference a
resource by name or by class in a .Xdefaults file, remove the ``XmN'' or
``XmC'' prefix and use the remaining letters. To specify one of the defined
values for a resource in a .Xdefaults file, remove the ``Xm'' prefix and use
the remaining letters (in either lowercase or uppercase, but include any
underscores between words).
The codes in the access column indicate if the given resource can be
set at creation time (C), set by using
XtSetValues (S), retrieved by using
XtGetValues (G), or is not applicable (N/A).
XmPushButton resource set
Name
Class
Type
Default
Access
XmNactivateCallback
XmCCallback
XtCallbackList
NULL
C
XmNarmCallback
XmCCallback
XtCallbackList
NULL
C
XmNarmColor
XmCArmColor
Pixel
dynamic
CSG
XmNarmPixmap
XmCArmPixmap
Pixmap
XmUNSPECIFIED_PIXMAP
CSG
XmNdefaultButtonShadowThickness
XmCDefaultButtonShadowThickness
Dimension
dynamic
CSG
XmNdisarmCallback
XmCCallback
XtCallbackList
NULL
C
XmNfillOnArm
XmCFillOnArm
Boolean
True
CSG
XmNmultiClick
XmCMultiClick
unsigned char
dynamic
CSG
XmNshowAsDefault
XmCShowAsDefault
Dimension
0
CSG
XmNactivateCallback
Specifies the list of callbacks that is called when PushButton is activated.
PushButton is activated when the user presses
and releases the active mouse button
while the pointer is inside that widget. Activating the PushButton
also disarms it.
For this callback the reason is XmCR_ACTIVATE.
XmNarmCallback
Specifies the list of callbacks that is called when PushButton is armed.
PushButton is armed when the user presses
the active mouse button while the pointer is inside that
widget.
For this callback the reason is XmCR_ARM.
XmNarmColor
Specifies the color with which to fill the armed button.
XmNfillOnArm must be set to True for this resource to have an effect.
The default for a color display is a color between the background and the
bottom shadow color. For a monochrome display, the default is set to the
foreground color, and any text in the label appears in the background
color when the button is armed.
XmNarmPixmap
Specifies the pixmap to be used as the button face if XmNlabelType is
XmPIXMAP and PushButton is armed. This resource is disabled when the
PushButton is in a menu.
XmNdefaultButtonShadowThickness
This resource specifies the width of the default button indicator shadow.
If this resource is zero, the width of the shadow comes from the value of
the XmNshowAsDefault resource. If this resource is greater than
zero, the XmNshowAsDefault resource is only used to specify whether
this button is the default.
The default value is the initial value of XmNshowAsDefault.
XmNdisarmCallback
Specifies the list of callbacks
that is called when PushButton is disarmed. PushButton is disarmed when
the user presses and releases the active mouse button
while the pointer is inside that widget. For this callback, the reason is
XmCR_DISARM.
XmNfillOnArm
Forces the PushButton to fill the background of the button with the
color specified by XmNarmColor when the button is armed and when this
resource is set to True. If False, only the top and bottom
shadow colors are switched.
When the PushButton is in a menu, this resource is ignored and assumed to be
False.
XmNmultiClick
If a button click is followed by another button click within the time
span specified by the display's multi-click time, and this resource is
set to XmMULTICLICK_DISCARD, do not process the second click.
If this resource is set to XmMULTICLICK_KEEP, process the event
and increment click_count in the callback structure.
When the button is in a menu, the default is XmMULTICLICK_DISCARD;
otherwise, for a button not in a menu, XmMULTICLICK_KEEP is
the default value.
XmNshowAsDefault
If XmNdefaultButtonShadowThickness is greater than zero, a value
greater than zero in this resource
specifies to mark this button as the default button.
If XmNdefaultButtonShadowThickness is zero, a value greater than
zero in this resource specifies to mark this button as the default
button with the shadow thickness specified by this resource.
The space between
the shadow and the default shadow is equal to the sum of both shadows.
The default value is zero. When this value is not zero, the Label
resources XmNmarginLeft, XmNmarginRight, XmNmarginTop, and
XmNmarginBottom may be modified to accommodate the second shadow.
This resource is disabled when the PushButton is in a menu.
Inherited resources
PushButton inherits behavior and resources from the following
superclasses. For a complete description of each resource, refer to the
man page for that superclass.
XmLabel resource set
Name
Class
Type
Default
Access
XmNaccelerator
XmCAccelerator
String
NULL
CSG
XmNacceleratorText
XmCAcceleratorText
XmString
NULL
CSG
XmNalignment
XmCAlignment
unsigned char
dynamic
CSG
XmNfontList
XmCFontList
XmFontList
dynamic
CSG
XmNlabelInsensitivePixmap
XmCLabelInsensitivePixmap
Pixmap
XmUNSPECIFIED_PIXMAP
CSG
XmNlabelPixmap
XmCLabelPixmap
Pixmap
dynamic
CSG
XmNlabelString
XmCXmString
XmString
dynamic
CSG
XmNlabelType
XmCLabelType
unsigned char
XmSTRING
CSG
XmNmarginBottom
XmCMarginBottom
Dimension
dynamic
CSG
XmNmarginHeight
XmCMarginHeight
Dimension
2
CSG
XmNmarginLeft
XmCMarginLeft
Dimension
dynamic
CSG
XmNmarginRight
XmCMarginRight
Dimension
dynamic
CSG
XmNmarginTop
XmCMarginTop
Dimension
dynamic
CSG
XmNmarginWidth
XmCMarginWidth
Dimension
2
CSG
XmNmnemonic
XmCMnemonic
KeySym
NULL
CSG
XmNmnemonicCharSet
XmCMnemonicCharSet
String
XmFONTLIST_DEFAULT_TAG
CSG
XmNrecomputeSize
XmCRecomputeSize
Boolean
True
CSG
XmNstringDirection
XmCStringDirection
XmStringDirection
dynamic
CSG
XmPrimitive resource set
Name
Class
Type
Default
Access
XmNbottomShadowColor
XmCBottomShadowColor
Pixel
dynamic
CSG
XmNbottomShadowPixmap
XmCBottomShadowPixmap
Pixmap
XmUNSPECIFIED_PIXMAP
CSG
XmNforeground
XmCForeground
Pixel
dynamic
CSG
XmNhelpCallback
XmCCallback
XtCallbackList
NULL
C
XmNhighlightColor
XmCHighlightColor
Pixel
dynamic
CSG
XmNhighlightOnEnter
XmCHighlightOnEnter
Boolean
False
CSG
XmNhighlightPixmap
XmCHighlightPixmap
Pixmap
dynamic
CSG
XmNhighlightThickness
XmCHighlightThickness
Dimension
2
CSG
XmNnavigationType
XmCNavigationType
XmNavigationType
XmNONE
CSG
XmNshadowThickness
XmCShadowThickness
Dimension
2
CSG
XmNtopShadowColor
XmCTopShadowColor
Pixel
dynamic
CSG
XmNtopShadowPixmap
XmCTopShadowPixmap
Pixmap
dynamic
CSG
XmNtraversalOn
XmCTraversalOn
Boolean
True
CSG
XmNunitType
XmCUnitType
unsigned char
dynamic
CSG
XmNuserData
XmCUserData
XtPointer
NULL
CSG
Core resource set
Name
Class
Type
Default
Access
XmNaccelerators
XmCAccelerators
XtAccelerators
dynamic
CSG
XmNancestorSensitive
XmCSensitive
Boolean
dynamic
G
XmNbackground
XmCBackground
Pixel
dynamic
CSG
XmNbackgroundPixmap
XmCPixmap
Pixmap
XmUNSPECIFIED_PIXMAP
CSG
XmNborderColor
XmCBorderColor
Pixel
XtDefaultForeground
CSG
XmNborderPixmap
XmCPixmap
Pixmap
XmUNSPECIFIED_PIXMAP
CSG
XmNborderWidth
XmCBorderWidth
Dimension
0
CSG
XmNcolormap
XmCColormap
Colormap
dynamic
CG
XmNdepth
XmCDepth
int
dynamic
CG
XmNdestroyCallback
XmCCallback
XtCallbackList
NULL
C
XmNheight
XmCHeight
Dimension
dynamic
CSG
XmNinitialResourcesPersistent
XmCInitialResourcesPersistent
Boolean
True
C
XmNmappedWhenManaged
XmCMappedWhenManaged
Boolean
True
CSG
XmNscreen
XmCScreen
Screen
dynamic
CG
XmNsensitive
XmCSensitive
Boolean
True
CSG
XmNtranslations
XmCTranslations
XtTranslations
dynamic
CSG
XmNwidth
XmCWidth
Dimension
dynamic
CSG
XmNx
XmCPosition
Position
0
CSG
XmNy
XmCPosition
Position
0
CSG
Callback information
A pointer to the following structure is passed to each callback:
typedef struct
{
int reason;
XEvent * event;
int click_count;
} XmPushButtonCallbackStruct;
reason
Indicates why the callback was invoked.
event
Points to the XEvent that triggered the callback.
click_count
This value is valid only when the reason is XmCR_ACTIVATE.
It contains the number of clicks in the last multiclick sequence
if the XmNmultiClick resource is set to XmMULTICLICK_KEEP,
otherwise it contains 1.
The activate callback is invoked for each click if XmNmultiClick
is set to XmMULTICLICK_KEEP.
Translations
XmPushButton includes translations from Primitive.
Note that altering translations in #override
or #augment mode is undefined.
Additional XmPushButton translations for XmPushButtons not in a
menu system are listed below.
These translations may not directly correspond to a
translation table.
XmPushButton inherits menu traversal translations
from XmLabel.
Additional XmPushButton translations for PushButtons in a
menu system are listed below.
In a Popup menu system, BMenu also performs the BSelect
actions.
These translations may not directly correspond to a
translation table.
The XmPushButton action routines are described below:
Activate():
This action draws the shadow in the unarmed
state.
If the button is not in a menu and if XmNfillOnArm is set to True,
the background color reverts to the unarmed color.
If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face.
If the pointer is still within the button,
this action calls the callbacks for XmNactivateCallback.
Arm():
This action arms the PushButton.
It draws the shadow in the armed state.
If the button is not in a menu and if XmNfillOnArm is set
to True, it fills the button with the color specified by
XmNarmColor.
If XmNlabelType is XmPIXMAP, the XmNarmPixmap is
used for the button face.
It calls the XmNarmCallback callbacks.
ArmAndActivate():
In a menu, does the following:
Unposts all menus in the menu hierarchy.
Unless the button is already armed,
calls the XmNarmCallback callbacks.
Calls the XmNactivateCallback and
XmNdisarmCallback callbacks.
Outside a menu, does the following:
Draws the shadow in the armed state and, if
XmNfillOnArm is set to True, fills the button with the color
specified by XmNarmColor.
If XmNlabelType is XmPIXMAP, the XmNarmPixmap is
used for the button face.
Calls the XmNarmCallback callbacks.
Outside a menu, this action also arranges for the following to happen,
either immediately or at a later time:
The shadow is drawn in the unarmed state and, if XmNfillOnArm is set
to True, the background color reverts to the unarmed color.
If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face.
The XmNactivateCallback and XmNdisarmCallback callbacks are
called.
BtnDown():
This action unposts any menus posted by the PushButton's parent menu,
disables keyboard traversal for the menu, and enables mouse traversal
for the menu.
It draws the shadow in the armed state
and, unless the button is already armed, calls the XmNarmCallback
callbacks.
BtnUp():
This action unposts all menus in the menu hierarchy and activates the
PushButton.
It calls the XmNactivateCallback callbacks and then the
XmNdisarmCallback callbacks.
Disarm():
Calls the callbacks for XmNdisarmCallback.
Help():
In a Pulldown or Popup MenuPane, unposts all menus in the menu hierarchy
and,
when the shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget that had the focus before
the menu system was entered.
Calls the callbacks for XmNhelpCallback if any exist.
If there are no help
callbacks for this widget, this action calls the help callbacks
for the nearest ancestor that has them.
MenuShellPopdownOne():
In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu,
disarms the MenuBar CascadeButton and the MenuBar, and,
when the shell's keyboard focus policy is XmEXPLICT,
restores keyboard
focus to the widget that had the focus before the MenuBar was
entered.
In other Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and restores keyboard focus to the
widget from which the menu was posted.
MultiActivate():
If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
nothing.
If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
following:
Increments click_count in the callback structure.
Draws the shadow in the unarmed state.
If the button is not in a menu and if XmNfillOnArm is set to True,
the background color reverts to the unarmed color.
If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face.
If the pointer is within the PushButton, calls the
callbacks for XmNactivateCallback.
Calls the callbacks for XmNdisarmCallback.
MultiArm():
If XmNmultiClick is XmMULTICLICK_DISCARD, this action does
nothing.
If XmNmultiClick is XmMULTICLICK_KEEP, this action does the
following:
Draws the shadow in the armed state.
If the button is not in a menu and if XmNfillOnArm is set
to True, fills the button with the color specified by
XmNarmColor.
If XmNlabelType is XmPIXMAP, the XmNarmPixmap is
used for the button face.
Calls the XmNarmCallback callbacks.
ProcessDrag():
Drags the contents of a PushButton label, identified by
pressing BDrag. This action creates a DragContext object
whose XmNexportTargets resource is set to COMPOUND_TEXT for
a label type of XmSTRING; otherwise, PIXMAP if the
label type is XmPIXMAP. This action is undefined for
PushButtons used in a menu system.
Additional behavior
This widget has the additional behavior described below:
<EnterWindow>:
In a menu, if keyboard traversal is enabled, this action does nothing.
Otherwise, it draws the shadow in the armed state and calls the
XmNarmCallback callbacks.
If the PushButton is not in a menu and the cursor leaves and then
reenters the PushButton's window while the button is pressed, this
action draws the shadow in the armed state.
If XmNfillOnArm is set to True, it also fills the button with the
color specified by XmNarmColor.
If XmNlabelType is XmPIXMAP, the XmNarmPixmap is
used for the button face.
<LeaveWindow>:
In a menu, if keyboard traversal is enabled, this action does nothing.
Otherwise, it draws the shadow in the unarmed state and calls the
XmNdisarmCallback callbacks.
If the PushButton is not in a menu and the cursor leaves the
PushButton's window while the button is pressed, this action draws the
shadow in the unarmed state.
If XmNfillOnArm is set to True, the background color reverts to
the unarmed color.
If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face.
Virtual bindings
The bindings for virtual keys are vendor specific.
For information about bindings for virtual buttons and keys, see
VirtualBindings(X3mot).